using MiniJeuxFinal.GameFactory; using MiniJeuxFinal.Ui; using MiniJeuxFinal.Wrappers; class Program() { public static void Main() { var consoleService = new ConsoleService(); var game = PierrePapierCiseauxGameFactory.CreateGame(consoleService); var runner = new GameRunnerConsole(consoleService, game); runner.Run(); } }