Initial commit

This commit is contained in:
Grizouille
2025-12-06 09:14:15 +01:00
commit ac3dbe4169
12 changed files with 454 additions and 0 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MiniJeuBourin", ".\MiniJeuBourin.csproj", "{7FD7F388-4E91-40A3-AF53-B91F6186B604}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|x64.ActiveCfg = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|x64.Build.0 = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|x86.ActiveCfg = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Debug|x86.Build.0 = Debug|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|Any CPU.Build.0 = Release|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|x64.ActiveCfg = Release|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|x64.Build.0 = Release|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|x86.ActiveCfg = Release|Any CPU
{7FD7F388-4E91-40A3-AF53-B91F6186B604}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

70
MiniJeuBourin/Program.cs Normal file
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// See https://aka.ms/new-console-template for more information
using System;
using System.Runtime.CompilerServices;
class Program()
{
private static Dictionary<string, int> _scores;
public static void Main()
{
Console.WriteLine("Bienvenue dans ");
Console.WriteLine("✊✋✌️ Pierre-Papier-Ciseaux !");
Console.WriteLine("Premier à 3 points gagne !");
PierrePapierCiseaux();
// Résultat final
Console.WriteLine($"\n{(_scores["joueur"] == 3 ? "🎉 TU AS GAGNÉ !" : "😢 L\'ordinateur a gagné...")}");
Console.WriteLine($"Score final : {_scores["joueur"]} - {_scores["ordi"]}");
}
private static void PierrePapierCiseaux()
{
var random = new Random();
var choix_possibles = new[] { "pierre", "papier", "ciseaux" };
_scores = new Dictionary<string, int>()
{
{"joueur", 0},
{"ordi", 0}
};
while (_scores["joueur"] < 3 && _scores["ordi"] < 3)
{
Console.WriteLine($"\nScore : Toi {_scores["joueur"]} - {_scores["ordi"]} Ordinateur");
Console.WriteLine("Choisis (pierre, papier, ciseaux) : ");
var joueur = Console.ReadLine().ToLower();
if (!choix_possibles.Contains(joueur))
{
Console.WriteLine("❌ Choix invalide !");
continue;
}
var ordi = random.GetItems(choix_possibles, 1).FirstOrDefault();
Console.WriteLine($"🤖 L'ordinateur a choisi : {ordi}");
// Déterminer le gagnant
if (joueur == ordi)
{
Console.WriteLine("✨ Égalité !");
}
else if ((joueur == "pierre" && ordi == "ciseaux") ||
(joueur == "papier" && ordi == "pierre") ||
(joueur == "ciseaux" && ordi == "papier"))
{
Console.WriteLine("✅ Tu gagnes cette manche !");
_scores["joueur"] += 1;
}
else
{
Console.WriteLine("❌ L'ordinateur gagne cette manche !");
_scores["ordi"] += 1;
}
}
}
}